Bellstrike
Nameless Spear
6Nameless Sword
6Heavenquaker Spear
6Strategic Sword
6CNVerdictedge Spear
8CNMoonreach Spear
10Silkbind
Panacea Fan
7Soulshade Umbrella
6Inkwell Fan
8Vernal Umbrella
9Museflow Waist Drum
10Willowbend Fan
7Moonreach Spear
Bellstrike - ThunderMelee DPSChinese Version拨山取月枪
Can deal damage from Attribute Attack, and its Bellstrike attack damage rises by a further 50%.
Only in the Chinese version so far. The name, path and text are our translation of the game's Chinese; they switch to the English version's own words when it comes out there.
Brace the spear to guard, parrying incoming attacks while draining Endurance. If you haven't parried, press again to cast Overlord Sinks the Boats. A successful parry blocks the hit, restores 0.5 bar of Spear Momentum and repels the enemy; with Verdictedge Spear also equipped, the knockback is much stronger. In Arena, this guard can be broken by a Defense-Breaking Skill. Press again to cast Overlord's Rout (it needs the Inner Way One Night at Fuliang).
Changed by One Night at Fuliang
Spin left in a fast sweep at the enemies ahead, then slam the spear into the ground. Overlord Sinks the Boats's base damage against non-Player units rises by 30%.
Charge in with both spears whirling, then stop and spin in a sweeping strike. Grants Tenacity and 50% Damage Reduction while casting. Overlord's Rout's base damage against non-Player units rises by 30%. It needs the Inner Way One Night at Fuliang.
Changed by One Night at Fuliang
Sweep the spear swiftly around your back, the blade whirling without pause as you step in. Grants Royal March for 12 s after casting; outside Arena, you have Tenacity while casting. Afterwards you can follow up with the Heavy Attack Varied Combo Calmwind Sweep.
Changed by Divine Verdict
Flip backwards, then brace the spear on landing to guard: a successful parry blocks the hit and repels the enemy; with Verdictedge Spear also equipped, the knockback is much stronger. In Arena, this guard can be broken by a Defense-Breaking Skill. Once fully cast, you can follow up with the Heavy Attack Varied Combo Calmwind Sweep.
Swing the spear in up to four Light Attacks.
Flick the enemy into the air, then slam them into the ground. Once fully cast, you can follow up with the Heavy Attack Varied Combo Calmwind Sweep.
Swing the spear in up to three Heavy Attacks.
Sweep left as you leap, then right in mid-air, for two hits. The first hit triggers Borne Spear Thrust damage, and the last restores 0.5 bar of Spear Momentum. Outside Arena, you have Tenacity while casting. Calmwind Sweep's base damage against non-Player units rises by 30%.
Changed by Divine Verdict, One Night at Fuliang and Magistrate's Insight
Only in Keen Edge. Sweep left as you leap, then right in mid-air, for two hits; then spin with the momentum in a sweeping strike. The 1st and 3rd hits trigger Borne Spear Thrust damage. Costs 1.5 bars of Spear Momentum. You have Tenacity while casting and, outside Arena, take 30% less damage. Calmwind Sweep: Keen's base damage against non-Player units rises by 50%.
Twirl the spear: gain 2 bars of Spear Momentum at once and Moonseize for 8 s. During Moonseize you're immune to Silence from Mystic Skills, and while casting Calmwind Sweep you gain Super Armor and 40% Damage Reduction. If you also have Verdictedge Spear: EX and its cooldown is done, it's cast straight away with no second action, and Hanging Edge and Moonseize last twice as long. If you're hit during Moonseize, restore 1 bar of Spear Momentum, up to 6 times.
Affinity Rate can be increased based on Momentum. Maximum bonus requires 528 Momentum.
19 levels · Tier 1–21
During Keen Edge, your Physical and Bellstrike damage increases based on Max Physical Attack when it's calculated: up to 12%, at 1500 Max Physical Attack.
Lv 1 T2 · Lv 2 T6 · Lv 3 T8
Increases Bellstrike Attack by 176-352. Bellstrike Damage Bonus can be increased based on Max Bellstrike Attack. Maximum bonus requires 893 Max Bellstrike Attack.
17 levels · Tier 3–21
All skills deal damage based on Attribute Attack, while Bellstrike Attack deals 50% bonus damage.
From Tier 3
Casting Dragonheart Patrol grants Royal March for 24 s: Rainheed Verdict and Calmwind Sweep grant 1 bar of Spear Momentum. During Royal March, while using Moonreach Spear, you take 20% less damage from multiplayer bosses.
Lv 1 T0 · Lv 2 T5
Increases both Physical and Attribute Bonus Attack of all current Martial Art Skills by 72.50%.
8 levels · Tier 14–21
Inner Ways affecting this art
changes Ying Bu's Bulwark, Overlord's Rout, Calmwind SweepDivine Verdict
changes Dragonheart Patrol, Calmwind SweepMagistrate's Insight
changes Calmwind SweepKeywords used by this art
- Tenacity
- Immune to all but disabling when hit.
- Heaven's Unity
- Skygrasp Rope Dart specific. Obtained after using Special Skill Sky Grasped. Heaven's Will gain increased when releasing Falcon's Pursuit.
- Root
- Target is greatly slowed and will not be knocked back by hits.
- Rainheed Verdict and Calmwind Sweep skillsart-specific
- Bellstrike - Thunder's Light and Heavy Attack Varied Combos and what they trigger: Rainheed Verdict, Rainheed Verdict: Keen, Calmwind Sweep, Calmwind Sweep: Keen, Borne Spear Thrust and Ringing Spear.
- Keen Edgeart-specific
- With 6 bars of Spear Momentum, casting Rainheed Verdict or Calmwind Sweep enters this state: the Light and Heavy Attack Varied Combos become Rainheed Verdict: Keen and Calmwind Sweep: Keen. It lasts up to 10 s, and when it ends all Spear Momentum is cleared.
- Borne Spear Thrustart-specific
- Some hits of the Rainheed Verdict and Calmwind Sweep skills deal an extra Borne Spear Thrust, with 60% more damage against non-Player units. Against Player units, a small share of it is Qi damage.
- Royal Marchart-specific
- Gained by casting the Special Skill Dragonheart Patrol: while it lasts, Rainheed Verdict and Calmwind Sweep grant 1 bar of Spear Momentum instead of 0.5.
- Spear Momentumart-specific
- The resource of Verdictedge Spear and Moonreach Spear: 2 bars to start (0 in Arena), up to 6. Gained from Rainheed Verdict, Calmwind Sweep and triggering the spear guard.
- Defense-Breaking Skillart-specific
- A skill that breaks an enemy's guard, such as the Mystic Skill Yaksha Rush.






